Thanks to a number of overly-dédicated Bothans we right now know will be arriving this Nov, but with the energy of a fresh era of games consoles getting the battle between the Empiré and the RebeIlion to lifestyle, why did developer DICE select to depart out those icónic space battles?ln the latest issue of Public PlayStation Magazine, executive manufacturer Meat Bach reveals the Swedish studio room wants to maintain the focus on Battlefront's planetary skirmishes. 'We want players to stay in the exact same environment - we don'testosterone levels want participants to take flight away from and perform something over here. It'h about the Battlefront knowledge, so we wish to keep you in-atmosphere and fighting with the infantry.' With Chop going as significantly as scanning service actual props to give, Bach desires the supporters will realize its choice: 'We possess to begin someplace. You can't do everything at once. We want to construct something that's great for what it will be, and have got a holistic look at on what we're also attempting to obtain, instead than putting everything in there from the start.' The latest problem of Standard PlayStation Journal, with Call Of Duty: Black Ops 3 on the cover, is away right now.
It looks great, and everyone is complaining about missing features like space battles and instant action. Space battles sucked and we all know it, but what we don't know is if the maps will have large boxes for us to fly in, so it wouldn't matter if it had space or not. And lets be honest, is instant action even important?
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- BF2 Space/ground transition mod Post by Spart » Sun Apr 17, 2011 3:32 pm Iv'e heard about it in the forums but iv'e searched through Google and couldn't find anything.
- 'Angels Fall First' - What battlefront 3 will strive to be. Discussion in 'Games & Gaming' started by ShaneWallis123, Jan 29, 2015.
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